launchpad mechanism · onchain.wrkr.dev

Bracket your launch.

Atomic first-buy. Real product. No vapor.

When a project that built its product on wrkr decides to launch a token, Bracket bundles a coordinated first-buy at deploy — funded by ETH pooled from the project's own dev and the $WRKR community. Single atomic transaction via Clanker SDK. No MEV race. Pro-rata distribution to every contributor.

opt-in only · 1% of pooled ETH → $WRKR burn
Bracket teaser — click to play

60-second walkthrough — how the launchpad works.

§01 · why bracket

Token-first launchpads gamble.

Bracket doesnt.

The crypto space ships tokens before products. Bracket inverts the order: the project ships working product first, with paying customers, then the token launch gets coordinated. The community only backs Bracket launches because the product already exists.

§02 · the dual-track pool

Two tracks. One pool.

Dev track and community track contribute ETH to the same combined pool. At launch time, wrkr signs the Clanker deploy with the full pool as devBuy — guaranteed first-buy in the same atomic transaction as the token deploy.

track

Dev track

Project owner's own wallet

  • No $WRKR required — the dev is the builder
  • Optional — can skip and use community track only
  • Any ETH amount, no upper cap
track

Community track

$WRKR holders (many wallets, pooled)

  • Tier ≥ Basic threshold (set per event)
  • 7-day minimum hold — prevents flash buyers
  • Max 10% per wallet of total pool — prevents whale domination

§03 · worked example

A 5-ETH pool.

One atomic buy.

Dual-track Bracket pool — atomic first-buy
01
Project ships product on wrkr
Live, real users, paying customers.
02
Project plans token launch on Clanker at time T
Opts into Bracket coordination.
03
Community window opens
$WRKR holders pre-pledge ETH to the pool.
04
Dev commits 2 ETH from own wallet
Dev track contribution.
05
Community pledges 3 ETH across 48 wallets
Community track contribution.
06
At T: wrkr signs deploy with devBuy: 4.95 ETH
5 ETH pool minus 0.05 ETH wrkr cut.
07
Project tokens received in single atomic tx
Distributed pro-rata.
08
Dev gets 40% of tokens (2/5 of pool)
Pro-rata to dev contribution.
09
Each community holder gets share of 60%
Pro-rata to their pledge.
10
0.05 ETH wrkr cut → buyback-and-burn $WRKR
On-chain proof, public address.

§04 · what controls what

Wrkr signs the deploy.

Project keeps the value.

The “deployer” being wrkr does not mean wrkr owns the token. Clanker tokens are immutable with no admin keys; wrkr only signs the deploy transaction. The project keeps the rewardsConfig, the creator fees, and everything that matters.

Token contract (immutable, no admin keys)
Nobody — Clanker default
LP NFT (locked in Clanker locker until 2100)
Nobody
Creator pool fees (1% of every swap, forever)
Project (via Clanker rewardsConfig)
Sniper auction fees (15s post-deploy)
Project (default 80% to creator)
Dev-buy tokens from the pool
Wrkr signs deploy → distributed to all contributors
Brand, community, off-chain everything
Project

§05 · the trade-off

What you gain.

What you give up.

▸ what the project gains

  • +Coordinated atomic first-buy demand — no MEV race
  • +Engaged early holders, not random snipers
  • +Marketing distribution to the $WRKR community
  • +Same Clanker creator fees: 1% of every swap, forever, 100% to project
  • +Same on-chain ownership: token immutable, LP locked
  • +Sniper protection via Clanker v4 (80% → 5% over 15s)

▸ what the project gives up

  • Dev-buy tokens go to all contributors (project keeps only the dev-track share)
  • Wrkr keeps 1% of pooled ETH (used to burn $WRKR — never held)
  • Community contributors can sell anytime (no lockup imposed)
  • Wrkr signs the Clanker deploy tx (project delegates the click, not control)

Don't want this trade? Deploy via Clanker normally. Bracket is opt-in. No coercion, no penalty, no hidden cost. The project owns the launchpad decision.

§06 · sniper protection

MEV bots pay the project.

Even with Bracket as the first buyer, Clanker v4 exposes a sniper auction window in the 15 seconds after deploy. Snipers pay heavy fees that flow into the creator's reward stream — turning attempted MEV exploitation into project revenue.

starting fee

80%

ending fee

5%

decay

linear over 15s

creator share

80% to project

Ship product first.

Bracket the launch when you're ready.